2020
Blender, Adobe XD, Sketch, Arduino
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Living Lights

Building a platform for visualizing carbon emissions and energy saving efforts in the city of Delft

During the third year of my Bachelor’s studies, I worked with a group of students on a project that would motivate the residents of Delft to raise their efforts in being a more sustainable community. The project began with research through user interviews in the city of Delft. We uncovered how people of Delft are trying to improve their carbon footprint, and what motivates them. We found that a degree of competitiveness between neighbourhoods, with a gamification (rewarding) aspect and pleasing aesthetics, could be important factors in our solution.

The concept

Through the Scrum framework, we iteratively created the “Living Lights” platform which combined a travelling monolith trophy, an application for tracking and recording one’s efforts at saving energy and lowering carbon emissions, and a small-scale model of Delft. The model would react to current CO2 emissions and energy consumption of each neighbourhood, to light up in a range of red to green colours. This way, the sustainability of each neighbourhood is put on display, and an element of competitiveness motivates the residents to make their neighbourhood greener.

Through the Scrum framework, we iteratively created the “Living Lights” platform which combined a travelling monolith trophy, an application for tracking and recording one’s efforts at saving energy and lowering carbon emissions, and a small-scale model of Delft. The model would react to current CO2 emissions and energy consumption of each neighbourhood, to light up in a range of red to green colours. This way, the sustainability of each neighbourhood is put on display, and an element of competitiveness motivates the residents to make their neighbourhood greener.

My role

I had a central role in every step of the project - from concept creation, where I came up with the foundational idea of a city model that would light up, through being a Scrum master, to the creation of the physical models of both the model of Delft and the monolith trophy. I created 3D models for various landmarks and hundreds of houses in 4 neighbourhoods of Delft. Afterwards, I collaborated with two group members in coding the Arduino program for controlling the neighbourhood lights and assembling the model using foam boards, LED strips and the 3D printed buildings.

I had a central role in every step of the project - from concept creation, where I came up with the foundational idea of a city model that would light up, through being a Scrum master, to the creation of the physical models of both the model of Delft and the monolith trophy. I created 3D models for various landmarks and hundreds of houses in 4 neighbourhoods of Delft. Afterwards, I collaborated with two group members in coding the Arduino program for controlling the neighbourhood lights and assembling the model using foam boards, LED strips and the 3D printed buildings.